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Shhyrinth.
GameWindowsMacOSLinuxDesktopJarWebOOP Project
Overview
A 2D magical maze crawler built with LibGDX. Players control a spell-wielding mage battling through enemy-infested labyrinths across 5 difficulty levels using elemental powers and strategic potion use.
Institutional Context
Final project for the Object-Oriented Programming course at UFAZ.
Gameplay Systems
Core Mechanics
- 5 increasing difficulty levels
- Elemental Spells (Fire/Ice)
- Key & Portal system (Collect 5 keys to finish)
- Chest & Potion system (Health, Mana, Armor)
Input Schema
cameraArrow Up/Down (Zoom)
attacksLeft Click (Normal), Right Click (Special)
movementW A S D
spell swapSpacebar
interactionR (Open Chest)
potion managementQ/E (Swap), F (Drink)