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Shhyrinth.

GameWindowsMacOSLinuxDesktopJarWebOOP Project

Overview

A 2D magical maze crawler built with LibGDX. Players control a spell-wielding mage battling through enemy-infested labyrinths across 5 difficulty levels using elemental powers and strategic potion use.

Institutional Context

Final project for the Object-Oriented Programming course at UFAZ.

Gameplay Systems

Core Mechanics

  • 5 increasing difficulty levels
  • Elemental Spells (Fire/Ice)
  • Key & Portal system (Collect 5 keys to finish)
  • Chest & Potion system (Health, Mana, Armor)

Input Schema

cameraArrow Up/Down (Zoom)
attacksLeft Click (Normal), Right Click (Special)
movementW A S D
spell swapSpacebar
interactionR (Open Chest)
potion managementQ/E (Swap), F (Drink)